There is a tower that summons chosen people called "Regulars" with the promise of granting their deepest desires. Whether it be wealth, fame, authority, or something that surpasses them all—everything awaits those who reach the top.
Twenty-Fifth Bam is a boy who had only known a dark cave, a dirty cloth, and an unreachable light his entire life. So when a girl named Rachel came to him through the light, his entire world changed. Becoming close friends with Rachel, he learned various things about the outside world from her. But when Rachel says she must leave him to climb the Tower, his world shatters around him. Vowing to follow after her no matter what it takes, he sets his sight on the tower, and a miracle occurs.
Thus begins the journey of Bam, a young boy who was not chosen by the Tower but opened its gates by himself. They call his kind "Irregulars"—beings that have shaken the very foundation of the Tower each time they set foot inside it.
Prominently features characters with special abilities that allow them to do what would normally be physically or logically impossible.
Male Protagonist89%
Main character is male.
Conspiracy82%
Contains one or more factions controlling or attempting to control the world from the shadows.
Magic80%
Prominently features magical elements or the use of magic.
Ensemble Cast
Statistics
Watch Status
CURRENT
6.6%
PLANNING
19.6%
COMPLETED
68.5%
DROPPED
3.3%
PAUSED
2.0%
80%
Features a large cast of characters with (almost) equal screen time and importance to the plot.
Cultivation75%
Features characters using training, often martial arts-related, and other special methods to cultivate qi (a component of traditional Chinese philosophy, described as "life force") and gain strength or immortality.
Shounen72%
Target demographic is teenage and young adult males.
Battle Royale70%
Centers around a fierce group competition, often violent and with only one winner.
Coming of Age68%
Centers around a character's transition from childhood to adulthood.
Swordplay49%
Prominently features the use of swords in combat.
Death Game46%
Features characters participating in a game, where failure results in death.
Heterosexual42%
Prominently features a romance between a man and a woman, not inherently sexual.
Travel28%
Centers around character(s) moving between places a significant distance apart.