Artificial Intelligence
100%Intelligent non-organic machines that work and react similarly to humans.
Virtual World
80%Partly or completely set in the world inside a video game.
Primarily Child Cast
73%Main cast is mostly composed of characters below a high school age.
Kids
73%Target demographic is young children.
E-Sports
70%Prominently features professional video game competitions, tournaments, players, etc.
School
56%Partly or completely set in a primary or secondary educational institution.
Terrorism
20%Centers around the activities of a terrorist or terrorist organization.