Wrestling
79%Centers around the sport of wrestling.
Robots
60%Prominently features humanoid machines.
School
50%Partly or completely set in a primary or secondary educational institution.
Shounen
50%Target demographic is teenage and young adult males.
Martial Arts
20%Centers around the use of traditional hand-to-hand combat.
Proxy Battle
20%A proxy battle is a battle where humans use creatures/robots to do the fighting for them, either by commanding those creatures/robots or by simply evolving them/changing them into battle mode.
Judo
20%Centers around the sport of judo.